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Drone Sentinel 1.0.1

$20.00 $15.00
Drone Sentinel – Rust Plugin main preview
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Mar 23
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DroneSentinel gives each player a personal combat drone that follows them everywhere — flying overhead with an auto-turret, flashlight, strobe light , and map marker. Deploy it once with a skinned drone item, activate it with an RF detonator , and your drone handles the rest. It follows you across terrain , circles above buildings when you're indoors , hovers over water , waits at cave entrances , and speeds up when you're far away. Data is saved across restarts and reloads .

Features

Personal combat drone that follows the player automatically
Mounted auto-turret with two modes : Attack and Peacekeeper (neutral)
Smart navigation : obstacle avoidance, altitude scaling by distance, speed scaling by distance
Handles buildings (circles above), water (hovers above surface), caves (waits at entrance), and vehicles (speed boost)
Flashlight with automatic day/night toggle
Strobe light for visibility
Map marker shows drone location in real-time
Sound effects system with customizable audio triggers
Weapon & ammo blacklist with lockable turret slots
Selective targeting : attack players , NPCs , animals - or any combination
Friend , Clan , and Team members are never targeted and can access the turret
Pickup system: configurable who can pick up the drone (owner , friends , everyone , or nobody)
Full data persistence - drone inventory, health, and settings survive restarts
VIP privilege presets with custom stats per permission group
Arena/Event integration - drone deactivates during events , duels , and battles

Commands

/drone - Give yourself a drone + remote control (admin only)
/tmode - Toggle turret between Attack and Peacekeeper mode
/drone.destroy - Destroy your drone (requires permission)
ds drone <SteamID> - Give a drone to a player (console, admin only)
ds rfdetonator <SteamID> - Give a remote control to a player (console, admin only)

Permissions

dronesentinel.dronedestroy - Allows using /drone.destroy
dronesentinel.storage - Drone storage access
Custom privilege presets (e.g. dronesentinel.vip) - Configurable per-group drone stats

Configuration

Drone SkinID and Remote Control SkinID
Drone health , speed , follow height , and side offset
Speed scaling by distance (e.g. 100m→10, 200m→15, 300m→20)
Altitude scaling by distance
Vehicle speed and offset multipliers
Water hover height
Building orbit radius, height, and speed
Strobe light and flashlight on/off
Flashlight auto on/off times (day/night cycle)
Turret detection radius, accuracy, and attack types (players/NPCs/animals)
Weapon blacklist with lockable inventory slots (max 5)
Drone pickup type (none, owner only, friends, everyone)
Sound effects toggle
VIP privilege presets with full stat overrides
Supported Plugins (Optional)
Friends , Clans , EventHelpe r, Battles , Duel , Duelist , ArenaTournament , IQBackpack , TargetableDrones , IQDronePatrol , IQTurret , IQDefenderSupply

How It Works

Admin gives drone + RF detonator items to a player
Player places the drone on the ground
Player holds right-click on the RF detonator to activate the drone
The drone takes off , follows the player , and the turret starts protecting them
Use /tmode to switch between attack and peacekeeper mode
Pick up the drone anytime - inventory and settings are saved

No demo videos available.

What's New in Version 1.0.1

May 22, 2026
v1.0.1 PATCH
Bug Fix
🔧 Compatibility Fix — Rust May 2026 Update

• Fixed compile error: 'GameObject does not contain a definition for GetOrAddComponent' (CS1061)
• Replaced deprecated GetOrAddComponent<T>() extension calls with native GetComponent<T>() ?? AddComponent<T>() equivalent
• Plugin now compiles cleanly on the latest Rust + Carbon/Oxide builds
• No config changes required — drop-in replacement

Affected components: DroneNav, RemoteController, Rigidbody initialization
v1.0.0 MAJOR
Major Release
First version release

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Drone Sentinel
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